## 2008-11-29

### Bending Structure

I used mirrored segments of the cornu spiral to create these arches.

You can download the grasshopper file here:

http://omkrets.se/grasshopper/MN-002-bending-structure.zip

This script generates the cornu spiral.

Etiketter:
grasshopper,
my investigations,
rhino,
scripting

## 2008-11-06

### Cornu spiral in Grasshopper

A test with construting a cornu spiral in Grasshopper.

Script written in VB.NET. Download .ghx-file below:

http://omkrets.se/grasshopper/MN-001-cornu-spiral.zip

Etiketter:
cornu spiral,
ghx,
grasshopper,
my investigations,
scripting

## 2008-11-03

### Grasshopper

I have used the Grasshopper plug-in for Rhino developed by David Rutten to do some more testing with creating the Cornu Spiral. First manually...

And later by using the Script function.

And later by using the Script function.

Etiketter:
cornu spiral,
curves,
grasshopper,
my investigations,
rhino

### Bending in 3D

So far, most examples have been 2d-curves, but what happens when you bend in 3 dimensions.

I made a 3d loop with the saw blade and scanned it with a Microscribe 3d digitizer. Download 3dm-file here.

I made a 3d loop with the saw blade and scanned it with a Microscribe 3d digitizer. Download 3dm-file here.

### Cornu spirals in MicroStation

The CAD-program MicroStation has a command for clothoids (cornu spirals) that I used to draw this figure.

Etiketter:
cornu spiral,
microstation,
my investigations,
rhino

### Finding the Cornu Spiral

I involved a friend (Ola J.) who helped me searching. He found an article by B.K.P. Horn that was called “The Curve of Least Energy”, which contained some pages about a spiral called the “Cornu Spiral” or “Clothoid”.

This spiral is very useful when designing roads, rails and roller-coasters. Segments of the spiral are used as transitions between for example straight and curved parts and give the smoothest possible changes in curvature.

This spiral is very useful when designing roads, rails and roller-coasters. Segments of the spiral are used as transitions between for example straight and curved parts and give the smoothest possible changes in curvature.

### Arranging curves

I digitized these curves and used a CAD-program to arrange them in different ways in order to find some kind of clue to the geometry. The curves could roughly be represented as NURBS-curves with two control points in the application Rhinoceros (Rhino).

### First steps

In order to answer these questions I started tracing strips of plywood. If the endpoints touched each other, there was almost a 90 degree angle and a drop-like shape.

### Trying to understand the geometry of bending

When you bend a thin strip of an elastic material you get a beautifully shaped curve. What geometry does this curve follow? Can the curve be calculated if you know the length of the material and the position of the end points? Is it possible to calculate more complex situations with several forces in different directions? Can you make similar calculations in 3d? Can this geometry be useful in design/production?

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